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Here are a few last screenshots from the city level I’ve been working on, as well as a new Portfolio section complete with the .bsp and .nav files to play this map, which is still in progress from an aesthetic perspective but finished from a functional perspective.

Above is an aerial view of the broken pavement with exposed sewer pipes below the street. It is not possible to look at it like this in-game without cheat codes, but one screenshot cannot capture the look of this section faithfully either, so I did this.

A quiet little park between buildings, with a pool and water lilies. The perfect spot to be devoured by reanimated corpses.

A pile-up of buses and trucks, complete with smashed telephone pole action.

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