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Here’s a few screenshots of newly finished things in the city level, mostly aesthetic, as the level is now fully functional, barring a few adjustments to the navigation mesh for the AI.

And I’ve also made a lot of adjustments to areas that I have already shown screenshots from. In some cases, simply lowering the ceiling was enough to make a remarkable difference in the realness of a shot. Here are three examples of that (before shot on left and after on right). Inside the corner store where we begin:

Inside the first apartment:

Inside the destroyed parking lot:

Here are comparison shots from the porch of the apartment building, to show how the skyline is slowly evolving:

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